Finally, we take a look at how a simple Chip8 program is put together and write our own little one!
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We get to the fun stuff when we explore how to draw stuff on screen using Chip8 sprites and drawing routines.
We take the first steps to writing the emulator: setting up an emulator window! We also tackle the most important bit of emulation: decoding the Chip8 instructions.
The Chip8 has a fairly simple architecture. This article gives a quick overview of the specifications of Chip8 and the design of the emulator itself.
Chip8 is the 'Hello, world.' of emulators. I explain the goals and motivations of writing such an emulator in c++.